Fantasist’s Scroll

Fun, Fiction and Strange Things from the Desk of the Fantasist.

12/19/2005

Floating Lake, part one

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Floating Lake, with bomber

Well, I just keep on doing art, eh?

This was inspired by Views by Roger Dean. He’s one of the artists behind the amazing sets that Yes used to use on tour. Bizarre, alien landscapes are his stock and trade. The images he has of floating islands, especially with lakes and oceans in the island, just really captured my imagination as a kid. Totally engrossing and mind expanding. Incredible.

Anyway, that’s what inspired me to try to make my own, photo-realistic floating lake. I hope you like it.

12/11/2005

Religion and Science-Fiction

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Well, and fantasy, too.
I recently read a very good article about religious and spiritual belief and how that fits into science-fiction and fantasy fiction. The article was really an interview, in slightly modified form, with award-winning author and well-known Mormon, Orson Scott Card. (You can read the article here: SciFiEditor.com.) The article brings up some very good points about why religion is often left out of modern fantasy and science-fiction, namely that the SF and Fantasy “Establishment” are practitioners of American Intellectualism, which “rebels” against religious thought and belief. I think he’s quite right in that regard. Also, I agree that such a view is quite unrealistic, considering how widely spread religious beliefs actually are in the world and how deeply they effect our culture and planet. Look at both the Crusades and the current political unrest in the Middle East. Indeed, in many places in the world, political strife is a direct result of conflicting religious beliefs and methods. As important as these factors are in our real world, can we afford to ignore them in a created world? I don’t think so.
In any case, I highly reccomend reading the article if you plan on writing speculative fiction of any kind. Religion in such settings is a very important, but overlooked, topic.

11/29/2005

Happy Birthday, Clive.

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Today is C.S. Lewis’ birthday.
For those of you who don’t know him, C.S. Lewis wrote The Chronicles of Narnia, which has been made into movies and mini-series several times. In fact, just recently The Lion, The Witch, and The Wardrobe has been made into yet another movie. Lewis was a contemporary of J.R.R. Tolkien and, in fact, was part of the same writing group, the Inklings. It was there that the two became fast friends, until their falling out. Lewis, or “Jack”, as he preferred his friends call him, was a convert to Catholicism and became a prolific Christian apologist, penning such gems as The Screwtape Letters, The Problem of Pain, and Mere Christianity. He was a remarkable author and an interesting man.
You can read more about Clive Staples Lewis at the website endorsed by his step-son, Douglas Gresham, called Into the Wardrobe.

10/26/2005

Fantasy Mapmaking

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

I know I’ve talked about this before, but not recently.
I love maps. I love looking at them. I love drawing them. Maps can make an otherwise confusing travel story clear or just spark my imagination to new ideas about how geography effects the world. As a result, I’m always looking for more ideas about making my own maps. I use a lot of different tools to make maps, but mainly I use Campaign Cartographer. Though, the tools don’t really matter as much as good technique. And, I know that my technique is pretty weak these days. So, when I saw Maldin’s Greyhawk – A Guide to Mapmaking, by Denis Tetreault, one of the main cartographers for Wizards of the Coast, publishers of Dungeons and Dragons, I got really excited.
Sure, much of the information is a rehash of things I’ve read elsewhere, but plenty of it is new stuff. And, what’s more, it gives a nice look into the mind of a professional fantasy cartographer. How often do you find that kind of information? Right, not very often. That’s why I linked to it and suggest that, if you have any interest in fantasy map making, you check it out.

10/17/2005

Creating Fantasy Worlds

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Hmm, I seem to be talking about this a lot lately…
Still, it’s something that is so often done poorly, that I think it warrants a little extra attention. So, while I was looking around for links on this subject, I found the “One of Us Creative Writing Workshop” online where they had an article on Creating Fantasy Worlds. This article, though, was little more than a collection of links to other articles that went into more depth on specific topics. Still, enough of these links seemed fresh and new to me that I thought it was worth posting. One think I did like about this site was the Discussion Forum. It didn’t seem too active at the time, but I think anyone who’s in that very lonely job of writing needs all the socializing they can get!

10/11/2005

Designing a Fantasy World

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Ever had the urge to create a fictional world?
Maybe even just a country? Well, over at Everything2, there’s an article on just that called, ironically enough, Designing a Fantasy World. The article takes you through the basics of what one needs to consider when putting together a fantasy world, if you want it to be believable. They touch on most of these subjects lightly, but there’s enough there to take you through the physical forms of your world, as well as the mythology behind that, and all the way on through the society that might develop in such a place. They’ve got plenty of links and Everything2 is sort of like Wikipedia, so there’s a lot of information there to browse through and digest. The article has lots of helpful suggestions in addition to those links, too!
But, for my money, the best thing in the article is:

The cardinal rule in all of this is to preserve mimesis – that is, the apparent reality of your world. You don’t need to have volumes of abstractions like language and geology if you don’t think you’ll use them. But a little care can give the reader the pleasing illusion that such things could exist, and that there are no glaring contradictions lurking just below the surface. A little thought about the points mentioned can lead to an altogether more pleasing experience for the player or reader.

Remember that, and you’ll do just fine creating your own fantasy world.

10/8/2005

Happy Birthday, God-Emperor

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Today is Frank Herbert’s Birthday.

Of course, we haven’t had him with us since 1986, the year I graduated from high-school, but his work lives on. Mr. Herbert is primarily known for his seminal work, Dune, and the Dune books that followed. Though, interestingly enough, he never intended to write sequels.
Often refered to as the science-fiction Lord of the Rings, Dune and the books that followed detail an amazingly rich science-ficiton culture. The novels are some of the first to have detailed political and sociological sub-plots, not to mention ecological sub-plots! The way Mr. Herbert used religion in his work is quite interesting as well. In a genre that often avoids discussing religion, he explored the topic in detail and with a depth that was personally inspiring.

There hasn’t been anyone else quite like Frank Herbert and I am in awe of the ways in which he influenced the genre, which is why I celebrate this every year.

10/4/2005

Magical Law

Filed under: — Posted by the Fantasist during the Hour of the Rat which is in the wee hours.
The moon is a Third Quarter Moon

Not “laws of magic” but laws governing magic.
I’m reading a book called Industrial Magic at the moment and the author has some interesting ideas that she tosses around. What interested me the most, however, was a secret justice system for magic. Well, more specifically, for people who use magic or “are magic”. And that really makes sense. After all, would a “normal” court, who has no real concept of how magic works or what is magically possible, be able to effectively render judgements that involve magical crimes? I don’t think so.
So, if you have magic in your created world, whatever its purpose, have you thought about this issue? How do courts deal with curses? Or the withholding of a blessing? Or “unfair competition” that was aided by magic? How about murder that involves magic? These are important issues. And, of course, all potentially important plot devices. Do lawyers have to go through a special school before they can work in courts that involve magic? Does every court use magic to determine the facts of even mundane cases? A little truth spell goes a long way! Are spells a closely guarded asset that one can sue someone for stealing, like intellectual property is today?
So many issues to think about. And every issue can be a potential story. Dealing with any of these problems, or any others in this vein that you might think of, can produce any number of good stories. Just remember what Lawrence Watt-Evans said about magic, “If a story can be written without a fantasy element, then don’t bother with the fantasy element.” It’s a good rule.

So, now I’ve given you some ideas, go! Write!


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